Shepperd O’Neill has a great V-RayforC4D series on how to set up a winter scene with a house, trees, and snow, and the C4D and OBJ Scene files are included. This tutorial is several years old but still really useful.
First, the files and Magic Snow Plug-in. Shepperd O’Neil provides these files for those following along.
Note: The Magic Snow Plug-in does not work in the demo version or Lite version of Cinema 4D and only works in R12-R15.
Advanced Physically Based Rendering Inside Cinema4D
V-RayforC4D is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. With a vast lighting, shading, and rendering toolkit at their disposal, artists and designers have full control over the entire creative process, from real-time look development to the final frame.
Part 2 – Snow, snow, and more snow
Part 3 – Physical Camera and Landscaping
Part 4 – Interior lighting and frosted glass shader
Part 5 – Continuation of the exterior lights
Setting up flood lamps and footpath lights.
Part 6 – Window snow shader, and viewport shading
Shepperd adjusts the snow shader and builds a snow shader with an alpha channel for the windows.
Part 7 – Tree and plant textures
Shepperd goes over creating the bark and leaf textures for the plans and trees.
Part 8 – House textures
Winter Exterior – Part 9 – Proxy system and final render
The final part in the series, Shepperd goes over the Vray Proxy system and rendering.
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