Chaos Group V-Ray Next for 3ds Max is Out Now

chaos group v-ray Next for 3ds max

Introducing the next generation of rendering – V-Ray Next

V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter — not harder — by automating steps that used to take up valuable time.

What’s new in V-Ray Next for 3ds Max?

  • Adaptive Dome Light
    Image-based environment lighting is now 2x faster on average and up to 7x faster in some scenes.
  • Point & shoot camera
    The newly redesigned V-Ray Physical Camera can set exposure and white balance automatically.
  • 2X faster GPU rendering
    V-Ray GPU is ready for your high-end production scenes with a new rendering architecture that’s twice as fast.
  • GPU-accelerated volume rendering
    Render realistic smoke, fire, fog and other volumetric effects with the added speed of V-Ray GPU.
  • Interactive AI Denoiser
    Remove noise instantly using the new NVIDIA AI-accelerated denoiser.
  • Lighting Analysis tools
    Accurately measure light levels and render false color heat maps or light value overlays.
  • And more…

Learn More | Purchase at Toolfarm.com

chaos group v-ray next for 3ds max city

Get a head start on V-Ray Next

Free Webinar June 12, 2018

V-Ray Next for 3ds Max is smarter, faster and more powerful than ever before.

It’s packed with clever features, like Scene Intelligence, AI Denoiser and 2X faster V-Ray GPU.

During this free webinar, CG Specialist Atanas Tudzharov will show you how the incredible toolset of V-Ray Next makes it quicker and easier to get stunning results.

Topics covered:

  • Adaptive Dome Light
    Image-based environment lighting is now 2X faster on average and up to 7X faster in some scenes.
  • Point & shoot camera
    The newly redesigned V-Ray Physical Camera can set exposure and white balance automatically.
  • 2X faster GPU rendering
    V-Ray GPU is ready for your high-end production scenes with a new rendering architecture that’s twice as fast.
  • GPU-accelerated volume rendering
    Render realistic smoke, fire, fog and other volumetric effects with the added speed of V-Ray GPU.
  • Interactive AI Denoiser
    Remove noise instantly using the new NVIDIA AI-accelerated denoiser.
  • Lighting Analysis tools
    Accurately measure light levels and render false color heat maps or light value overlays.
  • Substance Designer and PBR workflow
    Metalness controls the reflection model for the material, from dielectric to metallic and can be used with PBR setups coming from other applications.

Time: 9:00 AM PDT | 12:00 PM EDT

Register Here