15 Reasons to Learn 3D in 2014

www.creativebloq.com has a great article up online right now written by Lance Evans on the 15 reasons why you should learn how to use 3D applications in 2014. 

“As luck would have it, I was a small kid growing up on Long Island, NY. Just a couple of miles down the road was New York Institute of Technology, which had something called a “computer graphics lab”. Pretty much first of its kind. We took a school trip to go see it in the 1970s, and while I can’t say I remember much of it, I’ve always wondered if the seed was planted in my young mind at the time. (PS: the guys running it later became the founders of places like Pixar, Silicon Graphics, Dreamworks and more.)

Since those primordial days of computer graphics and 3D, things have changed. In just the last half decade 3D tools have found their way into far more areas of our work life than anyone would have imagined.

Let’s take a look at the various projects and industries that use 3D tools, and see how learning that one set of tools (albeit in multiple software packages), can set you up to find work in many markets.” – Lance Evans

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